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Unity Developer

Gender Мужчина

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Unity Developer

Currently looking for remote work options, with a strong interest in relocating to Eastern Europe and continuing my career in an office environment.
2.5 years of professional experience and 13 years of personal projects with Unity.

Personal Information
Age: 26
Citizenship: Moldova
Residence: Colombia

Experience

Unity Developer | 11/2022 - 7/2023 | Inefable Development (Moldova)

  • Development of game mechanics and systems in Unity (C#) for various projects.
  • Creation of interactive demo projects and prototypes for clients.
  • Optimization of application and game performance (memory usage, FPS, resource loading).
  • Development of auxiliary software and tools for internal teams.
  • Integration of UI/UX solutions and configuration of user interfaces.
  • Support for cross-platform builds (PC, mobile devices, VR/AR).
  • Implementation and configuration of animation, physics, and audio systems.
  • Testing, debugging, and bug fixing to ensure product stability.
  • Preparation of technical documentation and developer guidelines.
  • Integration of advertising SDKs (Google AdMob, Unity Ads, etc.).

Teacher | 10/2023 – 9/2025 | Young Coder School (Ukraine)

  • Taught children from 6 to 18 years old.
  • Unity 3D (Unity, C#): Introduced students to game development fundamentals, scripting, and interactive mechanics.
  • Web Development (JavaScript, HTML, CSS): Taught basics of front-end programming and building simple websites.
  • Roblox (Roblox Studio, Lua): Guided students in creating custom games and interactive experiences.
  • Minecraft (Java, MCreator, BlockBench): Showed how to design mods, assets, and game mechanics.
  • Scratch (Visual Programming): Helped younger students understand programming logic through block-based coding.

Education
National University "Odessa Maritime Academy"
Bachelor's degree, Marine Transportation 01/2016 - 08/2020

Technical Skills

  • Proficient in C#: object-oriented programming, design patterns, memory management.
  • Strong knowledge of Unity Engine: object lifecycle, components, prefabs, scenes, inspector configuration.
  • Experience with Physics & Animation: Rigidbody, Collider, Animator, state machines.
  • UI/UX Development: Canvas, EventSystem, responsive interfaces across devices.
  • Performance Optimization: profiling, Draw Calls management, memory usage, cross-platform stability.
  • 3D Modeling Practice: Regularly studying and practicing 3D asset creation in Blender and MagicaVoxel to expand artistic and technical skills.
  • Creating custom inspectors and editor utilities.

Tools & Technologies

  • Version Control: Git, GitHub, GitLab.
  • Shader Graph & Materials: creating and customizing visual effects.
  • Integration of SDKs & Plugins: analytics, ads, multiplayer (Photon, Mirror).
  • 2D/3D asset workflows: importing and optimizing models/textures.

Personal Skills

  • Fast Learner – quickly adapts to new tools, technologies, and workflows.
  • Passionate Programmer - long-standing dedication and enthusiasm for coding and software development.
  • Adaptability - flexible in diverse environments, able to adjust smoothly to changing requirements and challenges.

Language

  • Russian - Native
  • Ukrainian - Native
  • English - Advanced
  • Spanish - Basic

About me
From the age of 12, I developed a strong passion for programming. I began with Pascal and Visual Basic, later moving on to C, and by 13 was already fascinated by game mechanics and discovered Unity. During my school years, I experimented with various projects, which remained at the prototype stage and were mostly shared among friends. Initially, under family influence, I chose a maritime career path and worked at sea for about six years. At 23, I decided to change my profession and joined a Moldovan company as a Unity Developer. Although the company did not have its own projects, we provided services to other firms, which allowed me to significantly expand and scale my skills. A year later, I also took on a role at a Ukrainian online school, where I primarily taught teenagers programming and game engine development. Recently, the company I worked for closed, and I chose to end my teaching activities. After a short break, I am now ready to join a team where I can contribute to the creation of high-quality projects and continue growing as a developer.

Language levels:
Russian (5/5)
Ukrainian (5/5)
English (4/5)
Spanish (2/5)

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