Файл CV
PL
Game Developer

Gender Мужчина

address Кишинев

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Game Developer

Passionate and enthusiastic about video game development, websites, and more. I have skills in Unreal Engine, Unity, 3D modeling and animation in Blender, and website development using HTML, CSS, and JavaScript. I wish to join your team to contribute my skills in video game development, visual design, or website creation for every future project. In previous projects, I have created 3D models and animations, game mechanics, and website designs, contributing to the creation of captivating and innovative user experiences.

Experience

Unity Game Development
2017 - 2018

  • Developed a simple game with a hacker terminal theme where the player must choose which system to hack. To successfully hack the system, the player needs to guess 5 random words depending on the chosen system.
  • Created a game consisting of multiple levels where the player takes control of a spaceship, and their goal is to escape from a cave on an alien planet. To escape, they must avoid obstacles and complete all levels, and if they hit an obstacle, the game will restart from the beginning.
  • Developed a game where the player controls a spaceship, and their objective is to destroy all enemy ships and then defeat the final boss to escape from the planet. If the player's ship is destroyed, the game will restart from the beginning.

Blender 3D Modeling & Animation
2018 - 2020

  • Modeled a simple 3D model of a rocket.
  • Created a dark, horror-themed scene featuring a person who encounters a monster on a dark street.
  • Modeled a table lamp and animating it to come to life and move around the scene.
  • Created 3D models for a bowling game, including the bowling ball and pins, and then animated these objects to give the effect of the bowling ball knocking down all the pins.
  • Modeled a chessboard and its pieces in a Low-Poly style, including pieces such as the pawn, rook, knight, bishop, queen, and king.
  • Created modular dungeon-themed assets for creating scenes or levels that can be used in game development or animations.
  • Sculpted a monster that is a hybrid between a crocodile and a caterpillar.
  • Sculpted a bust of a human head with hair created using the hair particle system.
  • Sculpted a cat, creating its fur with the hair particle system, and the foliage it is standing on with the grass particle system.
  • Imported a 3D character and modeled 4 robotic arms that are then placed on the character's back, and then animating both the character and the arms.

Unreal Engine Game Development
2020 - Present

  • Created a level and modeled a tropical island using landscape modeling tools and enhanced the island with foliage tools.
  • Developed a simple game where the player's goal is to destroy and cause chaos in a warehouse by throwing metal balls.
  • Developed a First Person Shooter where the player's objective is to shoot hidden targets throughout the level within a short time to win the game; otherwise, the player will lose.
  • Created a top-down project where the player controls a robot. The player's goal is to use another robot in the game to cooperate and solve the game's puzzles and obstacles together.
  • Developed a Third Person game set on floating islands where the goal is to navigate through moving obstacles that attempt to knock the player down.
  • Created a project where the player controls a tank and is tasked with destroying turrets that are also trying to eliminate the player.
  • Developed a horror-themed game where the player takes on the role of an explorer attempting to steal an ancient artifact from a crypt. The player must solve puzzles and avoid the monster that hunts him.
  • Created a Third Person Shooter set in a space station where the objective is to eliminate all enemies in the level and then defeat the final boss to win. The game's enemy AI was developed using Blackboard and Behavior Trees.
  • Created a Coop Multiplayer game that requires two players to overcome obstacles that cannot be surpassed without the help of a teammate. One player will host the game session, while the other will be the client. The connection between players is established through the game menu using the "Hamachi" application, which creates a virtual private network.
  • Developed a game inspired by the "Portal" and "Portal 2" games created by Valve in which the player has a device that can create 2 portals that are connected to each other and the goal of the player is to complete puzzles using the 2 portals and complete every level in the game.

HTML, CSS & JavaScript Programming
2024

  • Developed and published of a functional website for computers and mobile phones called 'xtermo.md,' which displays thermo-electric products. The structure of the website consists of a header where the logo, title, and the details of the site owner are displayed. Below that is the information for the products offered by the site, such as product number, product description, and price. Each product is placed in a specific category for easier navigation. The structure was built using the HTML markup language, and the site's styling was created using CSS. In CSS, I styled and enhanced the site by placing each product in a rounded rectangle displaying the product image, with the product details below the image. In JavaScript, I created a function that sends the user back to the top of the page in case they scroll too far, once they click on the site title. Additionally, I created a menu that opens when the user clicks on the logo. In the menu, there is a list of all product categories on the site, allowing the user to choose a category to quickly find the product they need. The site is secure and published but is under continuous development, meaning new products can be displayed, and new features can be added.

Education and Certification

2012 - 2021
IPLT "Mihai Viteazul"

Complete C# Unity Game Developer 3D Course
2017

Complete Blender Creator: Learn 3D Modelling for Beginners Course
2018

Unreal Engine 5 C++ Developer: Learn C++ & Make Video Games Course
2020

Obtained the “Information Technology Specialist” certificates for completing the following Certiport courses:

  • Python
  • Databases
  • Networking
    2024

2021 - 2025
ULIM College
Speciality: Programming and Software Product Analysis

Technical University of Moldova
2025 - Present
Faculty: Information Technology

Skills

  • Unreal Engine Game Development
  • Unity Game Development
  • Web Design
  • Blender 3D Modeling
  • Blender 3D Animation
  • Web Design (HTML & CSS) - Junior
  • JavaScript - Junior
  • Python - Junior
  • C++ - Junior
  • C# - Junior

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