Файл CV
DZ
Unity Developer

Gender Мужчина

address Кишинев

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Summary I have developed several projects using the Unity game engine, gaining experience in various roles, including team leader, game designer, 2D/3D artist, and C# developer. I have a strong understanding of object-oriented programming (OOP) principles and software architecture. My programming expertise includes C++, C#, and Java. Additionally, I have experience with Unity networking using the high-level Mirror library. For my bachelor’s degree project, I developed a multiplayer adventure RPG with strategy elements in a 2D pixel-art top-down style. Across all projects, I have consistently applied version control systems, especially Git, to support collaboration and maintain code quality.

Internship at TSUKAT (June, 2024 – September, 2024)

I successfully completed an internship at Tsukat as a Unity developer, where I worked extensively with VR technologies and strengthened my expertise in this field. During the internship, I gained hands-on experience in building immersive virtual reality applications and contributed to innovative projects, further enhancing both my technical skills and my ability to collaborate effectively in a professional environment.

Skills

  • Unity 2D/3D
  • C#
  • C++
  • Git
  • Digital art
  • Blender
  • Problem-solving
  • Teamwork
  • Creative thinking
  • Motivation

Languages

  • Ukrainian (Native speaker)
  • English (Intermediate)
  • Russian

My projects

SuperTowerSurvival (STS)

  • Bachelor degree project, developed by a team of three.
  • My responsibilities included implementing networking components, designing RPG mechanics, and creating 2D sprites and animations using traditional and key-frame animation in Blender.

Skills:

  • Unity2D
  • Mirror Networking
  • Blender
  • Digital Art

PainRain I participated in a game hackathon at Lviv Polytechnic National University, where I led a team to create games.

  • Created in 2 days during a hackathon.
  • Players navigate a dark forest, survive against monsters, and uncover hidden Easter eggs.

Skills:

  • Unity2D
  • Digital Art

FallDownGuy

  • Developed for a hackathon selection process.
  • Gameplay involves navigating a character through a dungeon, with the objective of defeating a boss or collecting enough money to buy back the character's soul from the dungeon master.

Skills:

  • Unity2D
  • Digital Art

Spider – in progress Developing a spider character in Unity with surface-based traversal, procedural leg animation using Animation Rigging, and physics-driven movement including wall/ceiling alignment and camera-directed jumps.

Skills:

  • Unity3D
  • Procedural animation
  • Physics programming

Education LVIV POLYTECHNIC NATIONAL UNIVERSITY, Lviv (finalized)

  • Bachelor degree, Computer Software Engineering 2020-2024.

LESYA UKRAINKA VOLYN NATIONAL UNIVERSITY, Lutsk (in progress)

  • Master’s degree, Computer Science from 2024

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