Masculin
Chișinău
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Summary I have developed several projects using the Unity game engine, gaining experience in various roles, including team leader, game designer, 2D/3D artist, and C# developer. I have a strong understanding of object-oriented programming (OOP) principles and software architecture. My programming expertise includes C++, C#, and Java. Additionally, I have experience with Unity networking using the high-level Mirror library. For my bachelor’s degree project, I developed a multiplayer adventure RPG with strategy elements in a 2D pixel-art top-down style. Across all projects, I have consistently applied version control systems, especially Git, to support collaboration and maintain code quality.
Internship at TSUKAT (June, 2024 – September, 2024)
I successfully completed an internship at Tsukat as a Unity developer, where I worked extensively with VR technologies and strengthened my expertise in this field. During the internship, I gained hands-on experience in building immersive virtual reality applications and contributed to innovative projects, further enhancing both my technical skills and my ability to collaborate effectively in a professional environment.
Skills
- Unity 2D/3D
- C#
- C++
- Git
- Digital art
- Blender
- Problem-solving
- Teamwork
- Creative thinking
- Motivation
Languages
- Ukrainian (Native speaker)
- English (Intermediate)
- Russian
My projects
SuperTowerSurvival (STS)
- Bachelor degree project, developed by a team of three.
- My responsibilities included implementing networking components, designing RPG mechanics, and creating 2D sprites and animations using traditional and key-frame animation in Blender.
Skills:
- Unity2D
- Mirror Networking
- Blender
- Digital Art
PainRain I participated in a game hackathon at Lviv Polytechnic National University, where I led a team to create games.
- Created in 2 days during a hackathon.
- Players navigate a dark forest, survive against monsters, and uncover hidden Easter eggs.
Skills:
- Unity2D
- Digital Art
FallDownGuy
- Developed for a hackathon selection process.
- Gameplay involves navigating a character through a dungeon, with the objective of defeating a boss or collecting enough money to buy back the character's soul from the dungeon master.
Skills:
- Unity2D
- Digital Art
Spider – in progress Developing a spider character in Unity with surface-based traversal, procedural leg animation using Animation Rigging, and physics-driven movement including wall/ceiling alignment and camera-directed jumps.
Skills:
- Unity3D
- Procedural animation
- Physics programming
Education LVIV POLYTECHNIC NATIONAL UNIVERSITY, Lviv (finalized)
- Bachelor degree, Computer Software Engineering 2020-2024.
LESYA UKRAINKA VOLYN NATIONAL UNIVERSITY, Lutsk (in progress)
- Master’s degree, Computer Science from 2024
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